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Xbox

Xbox's cinematic gaming campaigns and hardware narratives across technology and video games

25 projects·0 creatives·

Featured Xbox projects

This week's top Xbox projects, carefully handpicked by Visie's expert curators, showcase the best in style and innovation.

Project

Xbox · Hard Times

Xbox presents 'Hard Times,' a documentary-style spot that shifts away from traditional gaming aesthetic to focus on intimate, character-driven portraiture. The film follows an elderly protagonist through a series of quiet, residential streetscapes, grounding the narrative in a grounded reality. Executed with an analogue / film aesthetic, the production utilizes natural light and a desaturated color palette to heighten the visual texture of the environment. GREATERGOOD handled the production, emphasizing a raw, observational approach that leans into documentary framing throughout the narrative.

Project

Xbox · Dancing In The Dark

Xbox presents 'Dancing In The Dark,' a commercial campaign that follows a protagonist moving through diverse urban environments. The film highlights the integration of gaming into daily life, transitioning from the neon-soaked streets of a city at night to the stark, controlled lighting of corporate office spaces. Developed with creative direction from the team at Droga5, the project utilizes live-action technique to establish a cinematic, immersive atmosphere. Sound design and audio production for the spot were handled by Wave Studios NY, reinforcing the movement between exterior and interior settings.

Project

Xbox · Xbox ft. Star Wars Jedi: Fallen Order

This cinematic advertising campaign for Xbox, developed in collaboration with Star Wars Jedi: Fallen Order, centers on a live-action narrative set against an industrial landscape. The spot follows a protagonist through an abandoned railway setting, emphasizing a shift in atmosphere through precise sound design and visual grading. Produced by Reset with creative direction from the team at McCann North America, the film incorporates VFX work from Industrial Light & Magic. Skywalker Sound managed the audio production, which supports the immersive, warm-toned aesthetic of the project.

Project

Xbox · Dance Central 2 "DANCE*CAM" App Promo

Xbox promotes the Dance Central 2 DANCE*CAM app in this video content, bridging the gap between gaming culture and mobile integration. The project showcases the app interface through a series of product demonstrations. Execution blends live-action footage of mobile device usage with high-energy motion graphics. The visual identity incorporates neon elements and dynamic text overlays to frame the app's functionality in urban settings, supported by audio design from Swell Sound.

Project

Xbox · 25 Years in the Making

Celebrating a quarter-century of gaming history, Xbox marks its milestone with '25 Years in the Making.' The campaign highlights the brand's evolution through an immersive look at an adolescent bedroom, detailed with period-accurate hardware and media from the early 2000s. Developed with agency creative direction from Droga5 New York, the film utilizes live-action technique alongside dynamic motion effects. The production features a fast-paced aesthetic, combining warm lighting and retro color grading to frame the original console and controllers. Post-production and VFX were handled by Lobo, with sound design and music curation provided by Wave Studios NY.

Project

Xbox · PDC World Darts Championship

Xbox marks its partnership with the PDC World Darts Championship through a high-energy commercial produced in collaboration with Miai Brand Partnerships. The project blends live-action technique with intensive CGI, centering on a cinematic narrative that follows a mysterious figure arriving via a green nebula. The spot utilizes vibrant neon lighting and detailed VFX to bridge the worlds of competitive gaming and professional darts. The narrative shifts from atmospheric space imagery to a grounded setting as news broadcasts capture the arrival of the otherworldly character, grounding the surreal visual sequences within a terrestrial context.

Project

Xbox · The Game Over Controller

Xbox presents The Game Over Controller, a commercial project that bridges hardware design with a cinematic narrative. The piece focuses on the translucent green gamepad, utilizing macro cinematography to emphasize the texture and mechanical components against a dark, moody backdrop. Developed by Droga5 New York, the campaign leans into a high-contrast aesthetic with teal and green color grading. The visual execution blends live-action technique with 3D render / CGI elements, featuring masked figures to ground the hardware in a structured, atmospheric environment. Post-production and sound design were handled by Rascal to maintain a clean, rhythmic flow between the product close-ups and the wider narrative scenes.

Project

Xbox · History Untold

Xbox presents 'History Untold,' a cinematic production that explores expansive historical landscapes through intricate 3D rendering. The project, produced by All Of Us Here, visualizes a journey across rustic settlements and snow-covered monuments to convey a sense of historical scale. The animation leans into a minimalist aesthetic, utilizing atmospheric lighting and detailed 3D render techniques to bridge the gap between historical themes and futuristic presentation.

Project

Xbox · Standoff

Xbox brings a cinematic scale to the 'Standoff' campaign, a live-action spot that reimagines the quiet tension of a public railway station. The film unfolds as a series of interactions between commuters, who spontaneously engage in a silent, finger-gun showdown amidst the ambient lighting of a busy concourse. Produced by Biscuit Filmworks UK with creative development from 72andSunny London, the commercial relies on tracking shots and close-up reactions to build momentum. The narrative pivots from everyday pedestrian traffic into a high-stakes action sequence, capturing the moment a quiet space transforms into an imaginary shootout.

Project

Xbox · The Cheeky Controller

Xbox partners with McCann London for 'The Cheeky Controller,' a campaign highlighting the intersection of gaming and film culture. The initiative centres on a promotional integration tied to the release of Marvel's Deadpool and Wolverine. The project channels the aesthetic of the film through bold typography and fast-paced editing, blending promotional reels with strategic brand assets. This high-end agency work sits firmly within the entertainment and gaming sector, utilising a clean, cinematic approach to fan engagement.

Project

Xbox · Xbox Game Pass: The Caretaker

Xbox introduces the Game Pass service in this live-action campaign, featuring a narrative-driven spot set within an atmospheric, industrial sci-fi world. The film follows a caretaker navigating deep underground tunnels to reveal a hidden command center, blending elements of exploration with a distinct cinematic aesthetic. Developed by McCann London and Craft Worldwide, the production features high-contrast lighting and a rich color palette of teal and amber. The project leans into a moody, nostalgic tone, utilizing low-key chiaroscuro techniques to establish its immersive atmosphere. MJZ London managed production, with post-production and visual effects provided by Selected Works, and sound design by 750mph.

Project

Xbox · This Is An Xbox - Yup!

Xbox explores the versatility of its current ecosystem in this commercial, 'This Is An Xbox - Yup!'. The film traverses diverse environments, moving from the intimate setting of a warmly lit bedroom to the public bustle of a lounge, illustrating that the brand experience extends beyond a traditional console setup. The project captures a range of hardware interactions, including handheld gameplay and laptop configurations. Throughout the visual narrative, bold neon green typography reaffirms the brand’s presence. The piece relies on a cinematic live-action technique, utilizing smooth pans and rapid cuts to maintain a clean, rhythmic pace across various gaming environments.