Telstra
wherever we go 2
Feb 2026
Telstra explores urban mobility in 'wherever we go 2,' a 3D animated project that tracks a stylized character navigating a vibrant city environment. The piece uses fluid CGI to frame the character’s rhythmic movement through a bright, saturated landscape filled with classic city architecture and cafe scenes. Developed by Bear Meets Eagle On Fire, +61, and OMD Australia, the animation relies on a warm, cinematic aesthetic to emphasize the character's journey. Production was handled by Riff Raff Films with post-production support from Black Kite Studios and LBB Admin. The project incorporates an original sonic identity, featuring contributions from Micah Walker, Manderley Music, and Rumble Studios.
Vertical, Cinematic, playful, Saturated, Warm
Animation, 3D render / CGI
Telecommunications
Street
TVC / TV Commercial



