Specialisms
CGI
Bio
Geoffrey Lillemon (1981, USA/Netherlands) is a trailblazer in the realm of digital media, intertwining cutting-edge technology with the dynamic demands of the commercial market. With over two decades of experience, he has established himself as a significant force in digital art, 3D production, and the business of creative technology. Lillemon’s impressive portfolio includes collaborations with industry giants such as Adidas, Beyoncé, Coldplay, and Gucci, alongside prestigious institutions like the Boijmans Museum and the Stedelijk Museum. His innovative projects have graced high-profile platforms and events, including Adult Swim, MTV, and the stages of Miley Cyrus and Lady Gaga, showcasing a unique blend of artistry and commercial appeal. A sought-after speaker, Lillemon has shared his insights at renowned events like SXSW, OFFF, and FITC, while his work has garnered attention from leading publications such as Nowness, Dazed Digital, and It’s Nice That. His digital artworks are celebrated within the permanent collections of esteemed institutions, including the Stedelijk Museum, a testament to his artistic impact. In addition to his artistic endeavors, Lillemon co-founded two influential companies that bridge art and technology. Champagne Valentine emerged as a pioneer in digital culture, crafting immersive sensory experiences for brands and museums, while The Department of New Realities—launched in collaboration with Wieden + Kennedy Amsterdam—has gained recognition for its innovative projects, including W+K’s first patent, LAVA, which integrates augmented reality with music analysis. In 2018, Lillemon was honored as one of Adweek’s most fascinating creatives and recognized as one of the 50 Creative Leaders to watch by Creative Review. His recent work has expanded into physical space design and interactive architecture with the respected Random Studio in Amsterdam, alongside teaching at the Royal Academy of Art in The Hague. Geoffrey Lillemon continues to redefine the boundaries of stage visuals, VFX, experiential retail, and product design. His distinctive perspective on technology not only enriches his artistic practice but also resonates widely within the mainstream, affirming his vital contribution to the evolving landscape of contemporary art.